tirsdag den 27. august 2013

The Kinect, The Body in Motion

The kinect, an infared wonder which tracks every move you make. This Big Brother of video gaming use an infared camera and a normal camera in order to make a sense of depth. It creates an infared dot grit which contains points which your body mass disturb. It analyses the disturbences in the force in the grit, which allows it to create a in depth analysis of the people in front of it.

This is a fun way to play video games, but it can also be used for other purposes. It can be used in order to control other units, such as machines. It can even control 3D models and robots. The downfall are the amount of space it needs, which are approximately 2-3 meters. Also the amount of time it takes for menues to work 100%. An action that takes 2 seconds with the Kinect only takes 0.1 seconds with a controller. But the Kinect also have another funktion. The voice control.

The voice control can create an extra gameplay element along with the controller. An example are the voice control for Skyrim, which allows you to use the "shouts" with your own voice. You can also switch weapons in the heat of battle, instead of using the menu system, which can be quite time consuming.

A downside of both funktions are that not everybody can use them, but every type of controller cannot be used everybody. This is one of the reasons why games should include, but not solely, depend on the kinect.

The kinect holds much potential, and hopefully it will be optimiced with the new Xbox One, as the Kinect might be the future of interaction. 

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